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Simple Machines
Introduction
Lesson Overview
Lesson Plan
Simple Machines: Lesson Plan
Lesson Preparation
Background Information
Getting Started: Information and Inspiration
Printing Information
Instructor Resources
Curriculum Connections
How to Apply the Design Thinking Process
Global Competencies
Teachable Moments
Student Resources
Getting Started: Information and Inspiration
Background Information: Terms and Definitions
Session 1: Designing Your Car and Track
Session 2: Creating Your Cars and Tracks
Session 3: Driving Your Car
How to Apply the Design Thinking Process
Assessment and Feedback
USERS Framework for Assessing Design Thinking
Success Criteria
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Session 3: Driving Your Car
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